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: Excel 2010 Introduction
: Stephen Moffat
: Ventus Publishing ApS
: 2011
: PDF
: 228
: 13.55
: English

Excel 2010 is a powerful spreadsheet application that allows users to produce tables containing calculations and graphs.
These can range from simple formulae through to complex functions and mathematical models.
: ak5812 , 21:13 | : 0 |

: Head First iPhone and iPad Development
: Dan Pilone and Tracey Pilone
: OReilly Media, Inc.
: 2011
: PDF
: 670
: 61.89
: English

Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK toolsincluding Xcodeand Objective-C programming principles to make your app stand out.
: ak5812 , 20:50 | : 0 |
: Professional WebGL Programming: Developing 3D Graphics for the Web
: Andreas Anyuru
: Wrox
: 2012
: EPUB
: 7
: / English

As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to create stunning cross-platform apps. The book features several detailed examples that show you how to develop 3D graphics with WebGL, including explanations of code snippets that help you understand the why behind the how.
: black , 20:47 | : 0 |

: Getting Started with Pyparsing
: Paul McGuire
: O'Reilly Media, Inc.
: 2007
: PDF
: 65
: 0,6
: English

Need to extract data from a text file or a web page? Or do you want to make your application more flexible with user-definedcommands or search strings? Do regular expressions and lex/yacc make your eyes blur and your brain hurt?
: ak5812 , 20:33 | : 0 |

: Flash Multiplayer Virtual Worlds
: Makzan
: Packt Publishing
: 2010
: PDF
: 412
: 19,03
: English

This is a step-by-step, hands-on guide that is filled with examples and screenshots of building a multiplayer virtual world. The virtual world is built gradually; each chapter in the book sequentially develops the virtual world.
: ak5812 , 20:20 | : 0 |

: OpenGL ES 3.0.
: ., .
:
: 2015
: PDF
: 447
: 12,56
:

OpenGL ES - . , OpenGL ES 3.0, , . API .
: ak5812 , 18:08 | : 0 |

: OpenGL Data Visualization Cookbook
: Raymond C. H. Lo, William C. Y. Lo
: Packt Publishing
: 2015
: PDF
: 298
: 16.47
: English

Over 35 hands-on recipes to create impressive, stunning visuals for a wide range of real-time, interactive applications using OpenGL
About This Book
Get acquainted with a set of fundamental OpenGL primitives and concepts that enable users to create stunning visuals of arbitrarily complex 2D and 3D datasets for many common applications
Explore interactive, real-time visualization of large 2D and 3D datasets or models, including the use of more advanced techniques such as stereoscopic 3D rendering.
: ak5812 , 18:01 | : 0 |

: GPU Parallel Program Development Using CUDA
: Tolga Soyata
: CRC Press
: 2018
: PDF
: 477
: 14.97
: English

GPU Parallel Program Development using CUDA teaches GPU programming by showing the differences among different families of GPUs. This approach prepares the reader for the next generation and future generations of GPUs. The book emphasizes concepts that will remain relevant for a long time, rather than concepts that are platform-specific. At the same time, the book also provides platform-dependent explanations that are as valuable as generalized GPU concepts.
: ak5812 , 17:24 | : 0 |

: CUDA Programming: A Developers Guide to Parallel Computing with GPUs
: Shane Cook
: Elsevier
: 2013
: PDF
: 591
: 16.57
: English

If you need to learn CUDA but don't have experience with parallel computing, CUDA Programming: A Developer's Introduction offers a detailed guide to CUDA with a grounding in parallel fundamentals. It starts by introducing CUDA and bringing you up to speed on GPU parallelism and hardware, then delving into CUDA installation. Chapters on core concepts including threads, blocks, grids, and memory focus on both parallel and CUDA-specific issues.
: ak5812 , 16:32 | : 0 |

: CUDA Application Design and Development
: Rob Farber
: Elsevier
: 2011
: PDF
: 324
: 11.92
: English

As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficiency in their projects. CUDA Application Design and Development starts with an introduction to parallel computing concepts for readers with no previous parallel experience, and focuses on issues of immediate importance to working software developers: achieving high performance, maintaining competitiveness, analyzing CUDA benefits versus costs, and determining application lifespan.
: ak5812 , 16:24 | : 0 |

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